gameoverlay.styles
{
	include "resource/styles/steam.styles"
	
	colors 
	{
		mostly_black "18 27 41 240"
		semi_black "51 64 82 128"
		semi_gray "51 64 82 220"
		Notifications.PanelPosition     "BottomRight"  // osx has toast in the upper right, but in-overlay should not.
		Notifications.SlideDirection     "Horizontal"
	}
	
	styles 
	{
		detailsbox
		{
			render_bg
		{
			0="gradient( x0, y0, x1, y1, launch1, launch2  )"
		
			// lines around
		//1="fill( x0 + 1, y0 + 1, x1 - 1, y0 + 2, launch1 )"  // top
		//2="fill( x0 + 1, y1 - 2, x1 - 1, y1 - 1, launch1 )"  // bottom
		//3="fill( x0 + 1, y0 + 1, x0 + 2, y1 - 1, launch1 )"  // left
		//4="fill( x1 - 2, y0 + 1, x1 - 1, y1 - 1, launch1 )"  // right
		}	
		}	
		
		detailsboxtitle
		{
			font-size=30
			font-style=uppercase
			textcolor="255 255 255 255"
		}
    Notification
    {
		font-family=basefont
		font-size=15
		font-weight=400
		bgcolor=none
		render_bg
		{
			0="gradient( x0, y0, x1, y0+80, dialogbg, notifcolor1 )"
        
			1="gradient_horizontal( x0, y1-1, x1, y1, ClientBG, Highlight5 )"    // bottom
			2="gradient( x1-1, y0, x1, y1 , ClientBG, Highlight5 )" // right
			3="fill( x0, y0, x1, y0+1, ClientBG )"  // top
			4="fill( x0, y0, x0+1, y1, ClientBG )" // left
		}
		render {}
    }
	}
}