
	"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\v_models\csgo_m4a1-s\rif_m4a1_s"
	"$phongexponenttexture" "models\weapons\v_models\csgo_m4a1-s\rif_m4a1_s_exponent"
	"$phong" "1"


	"$phongboost" "15"
	"$phongalbedoboost" "25"
	"$phongfresnelranges" "[.83 .83 1]"

	"$basemapalphaphongmask" "1"

	"$phongalbedotint" "1"

	"$phongdisablehalflambert" "1"

	"$envmap" "env_cubemap"
	"$envmapfresnel" "1"
	"$envmaptint" 		"[.1 .1 .1]"

	
}


